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This is a description of all the objects available to the Level Decoration Spawners

Fluff[]

A Star
Spr astar 1
[]

A Flickering Star sized 32x32, Varying in color for each spawn.



A Small Star
Spr a small star 0
[]

A Small Flickering Star sized 16x16. Varying in color for each spawn.



A Tiny Star
Spr a tiny star 0
[]

A Tiny Flickering Star sized 8x8. Varying in color for each spawn



Earth
Spr earth 0
[]

Planet Earth

Courtesy of Clkr.com - http://www.clipartlord.com/category/space-clip-art



Moon
Spr moon 0
[]

The Moon

Courtesy of Clkr.com - http://www.clipartlord.com/category/space-clip-art



Venus
Spr venus 0
[]

Planet Venus

Courtesy of Clkr.com - http://www.clipartlord.com/category/space-clip-art



Saturn
Spr saturn 0
[]

Planet Saturn

Courtesy of Clkr.com - http://www.clipartlord.com/category/space-clip-art



Jupiter
Spr jupiter 0
[]

Planet Jupiter

Courtesy of Clkr.com - http://www.clipartlord.com/category/space-clip-art



Neptune
Spr neptune 0
[]

Planet Neptune

Courtesy of Clkr.com - http://www.clipartlord.com/category/space-clip-art



Earth Like
Spr earth like 0
[]

An Earth like planet, sized 256x256



Acid Like
Spr acid planet 0
[]

An Earth like planet, sized 256x256



Gas Giant
Spr gassy drifter 0
[]

The Gas Giant planet is sized 256x256, and has some toxic gas clouds around it. Only for deco, it doesn't impact the game.



Cracker Planet
Spr green cracker 0
[]

A dried out rock planet sized 256x256, with some huge cracks in the surface.



Water Planet
Spr the big blue 0
[]

A 256x256 planet with a water surface.



Red Giant
Spr red giant 0
[]

A lava type planet, sized 256x256



Sun
Spr sun 0
[]

A 275x275 sun with some nice heat effects



Constellation
Spr small constellation 0
[]

A small purple star constellation sized 256x222 - combine, color and rotate this for some nice effects.



Star Constellation
Spr star constellation white 0
[]

Some nice white stars - spawn these to make some more starfilled areas.



Nebula
Spr nebula green 0
[]

A 256x256 green nebula thing.



Cloud1
Spr cloud white 1 above 0
[]

A white cloud sized 256x256. Spawn these in different sizes for nice cloudy effects.



Cloud2
Spr cloud white 2 256x256 0
[]

Another white cloud sized 256x256. Spawn these in different sizes for nice cloudy effects.



Cloud3
Spr cloud white 3 256x256 0
[]

Another white cloud sized 256x256. Spawn these in different sizes for nice cloudy effects.



Cloud4
Spr cloud white 4 256x256 0
[]

Another white cloud sized 256x256. Spawn these in different sizes for nice cloudy effects.



Purple Cloud
Spr purple cloud 0
[]

A purple cloud sized 256x256. Spawn these in different sizes for nice cloudy effects.



Green Cloud
Spr green cloud 0
[]

A green cloud sized 256x256. Spawn these in different sizes for nice cloudy effects.



Blue Mist
Spr blue mist 0
[]

A mysterious blue mist.



White Circle
Spr big white circle 0
[]

A large white circle, sized 256x256



White Circle2
Spr circle white thick 0
[]

A white circle with thick border, size 256x256



White Circle3
Spr circle white thin 0
[]

A white circle with thin border, size 256x256



White Box[]

Spr white box 0

A plain white box, size 128x128



Bubble
Spr bubbly ball 0
[]

A bubble ball thing, size 256x256



Cells
Spr cell circle 0
[]

A cell circle thing, size 256x256. Use these to make some nice alien decos!



Dots
Spr dots 0
[]

Some nice dots to spot up your level! Size 256x256



Box
Spr grey box 0
[]

Nice grey box with borders, size 256x256



Snowball
Spr snowball 0
[]

A 256x256 snowball. Added in as part of the Christmas holiday special.



Tiles[]

Tile Cracked Soil
Spr cracked soil 0
[]

A Cracked Soil Tile!

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Purple
Spr purplebits 256x256 0
[]

A purple bits tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Sky
Spr sky 512x512 0
[]

A sky tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Slime
Spr slime 512x512 0
[]

A green slimy tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Red Smoke
Spr red smoke 0
[]

A red smoke tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Bubbles
Spr bubbles 0
[]

A cartoon style bubbles tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Rocky
Spr rocky 512x512 0
[]

A rocky surface tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Rocky2
Spr rocky2 512x512 0
[]

Another rocky surface tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Paper
Spr paper 512x512 0
[]

A blueish crumbled paper tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Sand Paper
Spr sandpaper 512x512 0
[]

Sand paper tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Brick
Spr brick 512x512 0
[]

A brick wall tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Pipe[]

Spr pipe horisontal 0

A metallic pipe tile thing, size 256x128

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Metal Grid[]

Spr metal grid horisontal TILE 0

4 metal pipes tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tile Grey Box
Spr grey box 0
[]

A grey box tile, size 256x256

Use the Extra field to define the number of repeats. Example: '4,6' will repeat 4 times Horizontaly and 6 times Vertically. If not set, default is 1,1 for 1 tile.


Tilesets[]

Tileset Rocky
Spr tile rocky grounds 256x256 9
[]

A tileset with a rock surface

A tileset have a fading borders, making it blend well together with surroundings.

Extra field defines Horizontal repeat, Vertival repeat and Image index 0-9 (optional). Format: HR,VR,IM

Examples:

'2,4' makes a 2x4 area.

'2,4,7' makes a 2x4 area using image index 7


Tileset Sand
Spr tile sand 256x256 9
[]

A sand Tileset

A tileset have a fading borders, making it blend well together with surroundings.

Extra field defines Horizontal repeat, Vertival repeat and Image index 0-9 (optional). Format: HR,VR,IM

Examples:

'2,4' makes a 2x4 area.

'2,4,7' makes a 2x4 area using image index 7


Tileset Dirt
Spr tile dirt 256x256 9
[]

A Dirt Tileset

A tileset have a fading borders, making it blend well together with surroundings.

Extra field defines Horizontal repeat, Vertival repeat and Image index 0-9 (optional). Format: HR,VR,IM

Examples:

'2,4' makes a 2x4 area.

'2,4,7' makes a 2x4 area using image index 7


Tileset Grass
Spr tile grass 256x256 9
[]

Every space shooter needs a nice green lawn, right?

A tileset have a fading borders, making it blend well together with surroundings.

Extra field defines Horizontal repeat, Vertival repeat and Image index 0-9 (optional). Format: HR,VR,IM

Examples:

'2,4' makes a 2x4 area.

'2,4,7' makes a 2x4 area using image index 7


Tileset Ocean
Spr tile ocean 256x256 9
[]

An Ocean Tileset

A tileset have a fading borders, making it blend well together with surroundings.

Extra field defines Horizontal repeat, Vertival repeat and Image index 0-9 (optional). Format: HR,VR,IM

Examples:

'2,4' makes a 2x4 area.

'2,4,7' makes a 2x4 area using image index 7


Perspective[]

The Perspective objects are multi-layered and animated, to give a nice, lively 3D feel when you fly past them.


Pine Tree
Spr pinetree All 150x148
[]

A nice Pine tree waving in the wind. Consists of 3 layers.


Tree
Spr tree All 228x226
[]

A nice Tree waving in the wind. Consists of 3 layers.


Mountain
Spr mountain1 0
[]

A 4 layered Mountain, size 256x256


Special[]

Not Set
Spr none 0
[]

No object selected. This is useful if you have a Spawner with a lot of settings, and you just want to test your level without it.


Shadow
Spr ShadowMaker 0
[]

Adds Shadows to all objects.

Set the shadow offset offset using Position x,y (try 100,100 to 100,100).

Use the Extra field for specific object types instead of all

Example:. All Asteroids, All UFOs, Base, All Enemies

Click '...' next to the Extra field for full list of the Referencable objects


Bottom Border
Bottom limit 0
[]

The Bottom Border adds and invisible border to the level, preventing player from moving below the position of this object. Just place 1 of these.


Top Border
Top limit 0
[]

The Top Border adds and invisible border to the level, preventing player from moving above the position of this object. Just place 1 of these.


Left Border
Left limit 0
[]

The Left Border adds and invisible border to the level, preventing player from moving to the left of the position of this object. Just place 1 of these.


Right Border
Right limit 0
[]

The Right Border adds and invisible border to the levels, preventing player from moving to the right of the position of this object. Just place 1 of these.


Spaceship Tractor Beam
Spr pickup tractor beam 1
[]

Add a permanent Spaceship Tractor Beam to the Player Ship

When added, the Spaceship tractors in objects in the defined range of the ship!

Default range is 200 and tractor on all Pickups.

Use the Extra Field to override. Format is: range,object,object,object etc.

Example: '600,Missiles,Coins;Spaceman'

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